Festival Estereo Picnic 2017 - Game | Animation
Client: Paramo General 
Direction: Oscar Otero 
Postproduction: Diip Studio 
Post Team: 
Director: Oscar Otero 
Animator: Daniel Cantor 
Graphic Designer: Sebastian Camilo Guzmán 

For the FEP, we designed and developed a game for people to have fun in the "dead spaces" between one artist's performance and another. People screamed and activated the sensor, which depending on the volume of the screams, the game character, jumped with more or less power. At 0:22 you will see how the experience was lived.
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